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[VX/VXA] RTP edits and recolours.

Started by heisenman, October 28, 2010, 09:22:24 PM

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heisenman

Free to use, edit and redistribute. No credits required, don't claim as your own.

Interiors

[spoiler]TileB - Interiors



How to use:

[spoiler]This furniture is meant to span over three tiles in height, the top part (which is the same for everything), the central part and

the bottom part.
That's what it looks like.



How to combine the furniture tops.



The second row is for furniture placed in the bottom walls. See here.

[/spoiler]

TileC - Interiors



How to use:

[spoiler]The first quarter is for sideview shelves and small tables. That's what it's supposed to look like.





Small tables are meant to span over two tiles in height.



Sofas are meant to span over four tiles in height, to look more "centered".

[/spoiler]

TileD - Interiors



How to use:

[spoiler]The kitchen and the paintings are meant to span over two tiles in height.





When using the big fireplaces, don't forget these little bits.

[/spoiler]

TileE - Interiors



How to use:

[spoiler]Beds are meant to span over three tiles in height. The headboards are the same for everything.

[/spoiler][/spoiler]

Exteriors

[spoiler]TileB - Exteriors



How to use:

[spoiler]Unlimited width for bridges, both horizontally and vertically.





Actor is now in the center of the bridge and not on the edge.

[/spoiler]

TileC - Exteriors

[/spoiler]

Other

[spoiler]Skintones




!Chests



Various



[/spoiler]

heisenman

I plan on making more pieces, so I take the liberty to reserve this post for future updates.

Nathanael

Looks good man. .might use these in my game.:P



heisenman

Sideview furniture, small edits and recolours.



The first quarter is for sideview shelves and small tables. That's what it's supposed to look like.





Small tables are meant to span over two tiles in height.



Sofas are meant to span over four tiles in height, to look more "centered".


modern algebra

These look very nice heisenman, definitely a great resource to spruce up and diversify interior maps. Great work!


heisenman

Paintings, fireplaces and things.



The kitchen and the paintings are meant to span over two tiles in height.





When using the big fireplaces, don't forget these little bits.


modern algebra

Nice stuff. The new additions look great!

Gracie



joy

Really nice job here, mate. Love the variety on those wall shelves. I may need to use some of these in OotM

heisenman

Thanks everyone (:

Beds and windows.



Beds are meant to span over three tiles in height. The headboards are the same for everything.



Skintones.



Zylos

Saw these in Joy's game thread, and I think I'm falling in love. I've tried to make some of these myself to some success, but there was always some flaws (especially with the sideways bookshelves). But these are simply gorgeous and exactly what I'd been looking for.

:zlove:




heisenman

Thanks.
Sideways furniture is the only thing that required legitimate effort to make, the rest is just some really simple copy and paste + hue slider abuse.

EvilM00s

Oh, HELL yeah! This is exactly what I need for more variety in my interiors!

*boots up GIMP*
:tinysmile:


Alfsong

This is really great stuff I will definitly be using these!

heisenman

Small edits.



Unlimited width for bridges, both horizontally and vertically.





Actor is now in the center of the bridge and not on the edge.


EvilM00s

Just when TileE thought it was safe...

BTW, look for your name in the credits of my project. If that means anything to you.
:tinysmile:

heisenman

QuoteBTW, look for your name in the credits of my project. If that means anything to you.
It does.



Trees and small vegetation recolour.


RATED-RKOFRANKLIN

Wow! You have made some nice designs. I think I'm going to use a few for my project.



rixkiller

thanks man this is going to help me a lot!

Arts & Crafts

 :tpg:

Deffinetly using for my RTP only VX project.

Sent from my Droid X


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