@ Toasty: What textboxes do you mean? The ingame texboxes above events are made with the UMS script. And yes, all character art and sprite expressions are custom made
Update:
Finally we can bring you the final version of Ascension Part1: Rebirth Demo please have a look at our project, it has 2-3 hours of gameplay at this point!
This is the final version of the demo and
these things have been improved: * The install program should work faster and better
* The dialouges have been rewritten where needed by Zankoky No Yami.
* Jumping System has been improved, but isn't perfect yet.
* Minor bug fixes
Download here:
There's also a bunch of new screenshots: More map screenshots:
System Screenshots:
I have also written some
information about character upgrading, sidequests and use of weapons and accessories:
Character upgrading:
Sidequests and Mythic Quests:
Spoiler for :
There are also many sidequests and minigames in Ascension. As you can already see in teh demo, there will be many minigames throughout the game, such as jumping/platforms (which has been improved in the last version of the demo), button-mash minigames that may appear at any moment in the game, but there also typical sidequests and Mythic Quests. The 10 Mythic Quests are quests to find and defeat mythical ennemis. These fights will be hard, but you'll get rare items, playing cards and accessories from them. When you defeat these creatures, you'll also be able to find out more secrets about the Ascension religion in an extra dungeon that, in all honesty, is a rip-off from FF X-2's Via Infinito. Expect extremely hard boss battles and ultimate weapons here. Lastly, we still have triple triad in the game, but we decided to alter this game to make it more original. We are still discussing on how to do this.
Weapons, Accessories and Loot:
Spoiler for :
In Ascension there are hundreds of weapons and accessories to discover, but there are no armors, helmets or shields. Getting new weapons or accessories wont be as simple as goign to a shop and buy them. You'll have to gather loot and use this to craft your new gear. In total there are 118 weapons, 124 accessories and even more loot items. Weapons and accessories can raise your stats, protect you from certain magic element, but they can also your HP, AP. And more important: They can teach you new skills, if you unequip these weapons, you'll also "forget" the skills. Some weapons will change your attack to elemental attacks and will change your overdrive skills. The combination of you weapons and accessory will be crucial on the battlefield. While other party members will learn most skills from the license board, Vidna can only learn new skills from the weapons he carries. certain weapons will make a physical attack-type from Vinda (for example the Battle Bamboo), while other weapons will make a magic-casting-type from Vidna. (for example an Oaken Rod). Lastly, some of the skills the party members can learn are item skills, so they requiere items in order to be used. Luke can use Arrow Skills, Susane can combine items etc.
And lastly,
another track from D33JNES :
http://www.youtube.com/watch?v=t0Nq_2Q-fMQ We have to inform that D33JNES found a job in the professional music industry. We are very happy for him to have reached his goal, but he will not be able to compose the rest of the OST. We are mildly looking for a new composer to finish the OST. So if you feel intrested, you can always contact me.
The starting post of the thread has also been updated.
We would love to hear you guys feedback!