Hey thanks for taking a look at it. Now answering your questions-
1) There IS a timer that checks when it reaches 0 min 0 sec.It is located almost at the end of the parallel process where the other conditional branches are placed actually.It also checks that whether the player is able to match all the laid out combinations.
2) In that same parallel process,there is a counter for that increments variable 80. The angel checks that.Yes I didn't know how to make the creature events totally disappear,so if you could shed some light on that,I'd be grateful.
3) yes even I've noticed that they occasionally do not go inside the hole when the matching doesn't take place.I hunted every nook and corner of the events but I still can't decide where or why is it going wrong.
I think you couldn't find the parallel event where points 1 and 2 are covered. It's located on the same map towards the lower part. There are the other events being processed in that event so you may find most of your answers there.