Project Divinity
Updated On: Monday, June 21st, 2010 @ 12:45pm
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Spoiler for :
Story: You play as the protagonist, a reincarnation of a great legend, known as "The Divine Phantom". Legend says that the new reincarnate will shape the new world in his own image. Every choice you make will determine the outcome for each of the lands you travel. As you play, you will progress through "Stages of Life": Childhood, Kiddie Days, Teen Years, and finally Young Adult Each stage of life will have an effect on the outcome of the world. You may become wanted in some areas and grow a bounty there, be a hero in one country, and a tyrant in the other. You may even become known as a God, or a Demon. Every choice has a Good and a Bad. -- You will eventually be swept in to the whole deal of politics of the land. Once you are revealed to be the reincarnate of the Phantom, some Kingdoms and Governments will consider you a threat, and may start to attack the kingdom of which you remain in. Either help your kingdom rise and eventually become the ruler of the kingdom, or let it crumble and remain a wonderer of the world. -- You will eventually find a partner, depending on your choices during your kiddie days, you will either obtain a Wolf Pup, a Dragon Egg, a Snake Egg, or a baby rabbit. This partner will grow with you and aid you during your life span. -- Titles: As you play, you'll begin to find legends to take on and challenges that may reward you a title. These titles allows you to walk the country famous or infamous. ... -- Leveling: Leveling is something general, yet complex. Leveling does not increase anything other than a basic amount of health, and agility. The agility marks by the experience of battle, you become accustomed to the movements of attacks. Other skills such as strength, Magic, defense, and ect. are upgraded separately using the souls of those you've slain, bought, or special items. -- there are some quest and some battles that will specifically increase some attributes.
Story :
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Graphics :
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Music :
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Title(s) [small]There's two titles
[/small]
::Story::
`--->::Stages of Life::
::Features::
::Characters::
::ScreenShots::
::F.A.Q.s::
Long ago there was to be a land created by a great warrior, "The Divine Phantom". He was tired of the land that society had ravaged and created his own world tied to his most deep sought desires. He called this world, The Land of Dreamz. Here he ruled and created two polars, the Nightmare Realm, and the Realm of Angels. After 100 years of living in peace, he became bored, and announced he shall bring about a time where change will be dependent of one person... and vanished from life itself.
At the time of his disappearance, a baby was born... And it was said to be born in a deep sleep... a sleep so peaceful, that he must've been with-in the Land of Dreamz itself. Marked by this one remarkable event, you are now targeted to be judged crucially by those around you...
As untold events occur, how shall you live your life, will you seek revenge on those who shall come to scar your life? Shall you protect the weak? or will you reek havoc on the weak, the strong, and the bold who wish to cross your path... YOU DECIDE!
Stages of Life: Birth: You start the game off from birth, in which you hear your parents thinking of names for you. Pick a preset name, or make your own. Afterwards, you will decide your interest and your personality by the choices you make as a baby with only small weight of impact. (Birth stage can also give you some skills later down the road).
Kid: Here, you learn about socializing, and government systems. Here you'll meet possible friends and allies, and even possible enemies. You continue forming your personality during this stage, and you'll gain your passive abilities and special abilities here. You may also get a head start on the farming part of the game, and even stock up on some early equipment.
Teen: This is where you
really begin
. You get your first blade and are allowed to wonder out and discover new things! From here on you can begin to make a name for you, start some quests, and mysteries, and find friends and allies... and make a few enemies!
-Soul OverLord System Minkoff Animated Battle System +Soul Rage and coco's weather system Leveling :
Leveling is different for the main character. The only thing that increases as you level is your
Ability to dodge and your
Ability to strike critical attacks . Other stats are increased by special training, special events, special battles, or special items.
`---->You wont have to worry about your counterparts on the other hand, they'll increase all of their stats as they level. You can always help them with special items, but when it comes to their special training, they'll reject some types. Example: Sirea is a samurai, so she wont take any ninja training or projectile training.
Weapons :
Weapons are set for every character, but what is changeable are the parts for the weapons. Archaic Spheres can be equipped to all weapons, and are most common for basic effects. There're possible actual possible weapon parts that can only be equipped for specific weapons as well, for example, the hand guard for a sword can not be equipped to a bow or a gun.
Armor :
Armor is set as well. They have the option to be equipped with modifications though. From Archaic Cubes, to things such as a dragon scale, wolf fur. You can even coat the armor is dragon saliva...
Dev. Screenshots Battle System Screenshots Intro Cut-Scene Screenshots [small][small]
Note that these are the preset names of the characters. Everyone can be renamed when you meet them and such... Also note, if there are two images, then that indicates that there's a young version, and an older version. [/small][/small]
Every character has the opportunity to join you as a friend, but also as an enemy!
Befriending :
Befriending a character can be simple or hard. Some may require unbelievable tasks, or hard battles with monsters. Some you may get by completing a random quest. Every character has a bond with you, and as such you should keep these bonds strong! or risk some unfriendly words and events in battle.
Rivaling :
Rivaling can be done with allies, or enemies. You can battle your rivals for a friendly spar.
Enemy-ing :
If you become an enemy with a character you will continue to see this character in battles unless you decide to kill them. BE WARNED, when you kill them, there is no chance to bring them back... easily
Divine Phantom (Nez) ...
Story: The Divine Wizard is the one who impacted the great change of the land, and after his disappearance, many seek to take his place as the strongest of all the land.
Weapon: Pure Energy
Special Ability: The ability to craft realms.
Zane -- The Hero
Story: Born in a deep sleep, the first infant to gaze upon the Land of Dreams... his birth was at the exact moment, the Divine Phantom disappeared... Born third of two great warriors, your desire to explore is unmatched to anything anyone has seen... How will you grow?
Weapon: Swordsman
Special Ability: -- You Decide
Xune --The Rival
Story:
Weapon: Swordsman
Special Ability:
Fu -- The Lady
Story: Always popular, but never fitted in... she seeks the crowd that she truly belongs...
Weapon: Magic
Special Ability: Support Magic, -- Demonic Magic
Evan Story: Born in a deserted land, he grew up trying to survive... and became an assassin along the way... be he's a really cool goofy guy
Weapon: Twin Suicide Blades
Special Ability: Shadow Binding
Brandon Story: Born high in the mountains, he grew up with monks and became wise... yet carefree. He later joined the Knight's Round hoping to find a lost friend.
Weapon: Sword n Shield
Special Ability: BEAST
Karli Story: Born in a town full of poverty, she learned to stay alive by stealing and fighting... she's from the Neko Tribe, and possess their Kat-like abilities.
Weapon: Claws
Special Abilities: Theft
[big]F.A.Q.s [/big]
"I noticed that a LOT of the characters are named after the characters of "Kingdom of Souls" manga... why?" -Zane Blalock: "Well, see... The thing CZZC was most noted for during the first time we came into the public, was the trademark of naming the characters after Friends, Family, and Staff... sort of our way of putting ourselves, or rather our "persona" into the world... this is also to mock at the future release of the KoS Manga ..." "What happened to the last project, KoS:The Binding of Souls?" -Zane Blalock:"IT BOMBED It actually completed the initial reason for its creation, the build of a complex system, the "Soul OverLord" system in fact. The game itself could not be completed due to some problems our Spriter had, the lack of tilesets, and the horrible story x.X -- I just lost feel for it. But be assured, the "Organs" (the core of the game), has been implemented into Project:Divinity (this game)." "What Kind of Easter Eggs can we expect in this game?" -Zane Blalock:"Oh trust me, when I decided to start this project to be a complex rpg, I wanted to make sure that I left Easter Eggs... or what I all "Wolf Marks" through out the game. The title has an WM, the Phanton has a WM, and the intro has a BIG WM heh. So yea look forward to a great amount of WMs in LoDz. [sign]
-Zane ZenOokami Blalock-