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[RESOLVED] How to show pictures AND have the player move at the same time?

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In our game, we decided to implement a sort of relationship system with the game's princess (Luna) - like from Dragon Age, if anyone has played it. Good choices make your relationship better, bad choices make it worse.

I'm trying to create a common event so that after Luna gives her response, a small picture shows in the bottom left-hand corner of the screen, either saying "Luna approves! (+1)" or "Luna disapproves! (-1)". I've managed to get the pictures to show up, but the only way of making them stay on-screen is to use the Wait action. The problem with using the Wait action is that your character can't move.

Is there a way to get the pic to appear, stay on screen for 2-3 seconds, then disappear, all while allowing movement of the player?

Any help is appreciated.  :)
« Last Edit: May 20, 2010, 01:33:10 AM by AZN Skillz »

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Are you making the pictures how through a parallel process, because what it sounds like is that right now its using an auto run.
Spoiler for:
METALFRESH is a paint contractor that specializes in refinishing metal and vinyl siding. We paint metal buildings as well as siding on homes.

We also

    Refinish decks
    Do custom interior painting
    Strip wallpaper
    Refinish cedar siding
    Metal front doors and sidelights
    Metal garage and service doors
    Grained fiberglass doors

    If your structure is *RUSTED *FADED *CHALKING *IN NEED OF COLOR CHANGE, we can fix it with a guarentee!

northern Illinois and southern Wisconsin.

http://metalfreshcoatings.com


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Rep: +0/-0Level 83
No it's not parallel process. Most of them are Action Buttons, since most of the choices are initiated by talking to specific people. Here's an example:

> [Talking]
> [Show Choices]
> [Choice is made]
> [Luna's response]
> [Call Common Event] to show picture

I can get the pictures to show; the only thing it's missing is a way to keep with the picture on-screen while allowing movement of the player.

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Rep:
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well since you will always be using these pictures im guessing; make the common a parallel event that is turned on by a switch. and where you have the call common make that turn the switch on.

in the common event make it show the picture and then the wait time, after make it turn the switch that shows it off.
Spoiler for:
METALFRESH is a paint contractor that specializes in refinishing metal and vinyl siding. We paint metal buildings as well as siding on homes.

We also

    Refinish decks
    Do custom interior painting
    Strip wallpaper
    Refinish cedar siding
    Metal front doors and sidelights
    Metal garage and service doors
    Grained fiberglass doors

    If your structure is *RUSTED *FADED *CHALKING *IN NEED OF COLOR CHANGE, we can fix it with a guarentee!

northern Illinois and southern Wisconsin.

http://metalfreshcoatings.com


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Rep: +0/-0Level 83
It still pauses the game while the picture is up. Is there a way to set a sort of internal timer within an event? Maybe that would work.

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Rep:
Level 83
no there isn't. it should work, do you have the common set up like this?

Spoiler for:
METALFRESH is a paint contractor that specializes in refinishing metal and vinyl siding. We paint metal buildings as well as siding on homes.

We also

    Refinish decks
    Do custom interior painting
    Strip wallpaper
    Refinish cedar siding
    Metal front doors and sidelights
    Metal garage and service doors
    Grained fiberglass doors

    If your structure is *RUSTED *FADED *CHALKING *IN NEED OF COLOR CHANGE, we can fix it with a guarentee!

northern Illinois and southern Wisconsin.

http://metalfreshcoatings.com


**
Rep: +0/-0Level 83
I have it set up just like yours, and the game still pauses when the picture shows up. The pictures show up and disappear, but the player is stuck while the picture is on-screen.


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Rep:
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Works fine the way i told you to do it.
« Last Edit: May 20, 2010, 03:30:06 AM by Mr_Wiggles »
Spoiler for:
METALFRESH is a paint contractor that specializes in refinishing metal and vinyl siding. We paint metal buildings as well as siding on homes.

We also

    Refinish decks
    Do custom interior painting
    Strip wallpaper
    Refinish cedar siding
    Metal front doors and sidelights
    Metal garage and service doors
    Grained fiberglass doors

    If your structure is *RUSTED *FADED *CHALKING *IN NEED OF COLOR CHANGE, we can fix it with a guarentee!

northern Illinois and southern Wisconsin.

http://metalfreshcoatings.com


**
Rep: +0/-0Level 83
Yeah you were right. I got it work finally  ;D

I left the Call Common Event in place along with the switch turn-on by accident.

Thank you for all of your help!  ;)
« Last Edit: May 20, 2010, 01:55:20 AM by AZN Skillz »