I'm trying to figure out a way to create a text input that displays, saves, and can be changed.
Basically, a variable i can stick text into, and then call up to display.
So far the closest I've gotten is something like this:
(inside Script window on page 3 of events)
$game_temp.message_text = "hi"
followed by a control self switch to move out of this loop. (otherwise it loops endlessly).
I tried using specific variables like
$game_temp.message_text = $data_actors[1].character_name
but it causes my icon to delete and calls me 'fighter 001" or some such.
I'm not sure if this can be done with pure eventing, eventing with script references, or if its pure scripting.