This one should be pretty easy. I'm using a script that displays a name over specified events with "[FS]" in there name. Unfortunately, there is no way to turn that off in game. So, when I kill an enemy or need something to go invisible, the name is still displayed. All I need to do is have the event name "Wolf[FS]" change to "Wolf". I know this can be fixed with one a one line script, I just can't figure out what the exact command is. I tried looking through the script editor, but I couldn't decipher what actually named the events.
For those of you looking for a bit more of a challenge, I'd also like to be able to change the font style/color that is displayed for floating event names (such as red text over difficult enemies, green text for friendly units, or bold letters for boss names).
The floating event name script is part of a compilation posted by Woratana, if you want to take a look at it.
http://www.rpgmakervx.net/index.php?showtopic=7797&st=0&p=75607&#entry75607