Hello,
What I'm trying to do is have an item that, when used from the field menu, changes your character's sprite, then changes you back to normal when you use it again. If you've played Yume Nikki, then think of it as one of the "effects", because that's more or less what I'm trying to recreate.
It seems like the only way to do this is to have the item turn on a switch, and then have that switch be the condition for a common event. But I can't actually get that event to work. So far, I've made the common event, and only put one line in it, which is move event: hero, change graphic. Nothing happens when I use the item. I currently have it set to parallel processing, but only because selecting auto start creates an infinite loop that freezes the game. Either way nothing happens.
I guess my real question is, am I even going about this the right way?