I started it as a little joke, ofcourse I can't make a good game like Zelda OOT(I played that majora's mask game that was a total fail and thought: mayby I should do something like that)
The music is ofcourse the best part of the game, what I didn't make. I didn't make many games and I don't want to start right of with a shitload of external futures. Also the spriting is something I am very bad at so creating characters will never work. I tried to use the tilesets from rpgmakerxp, those are kinda crappy. But it is much easier to start a game that is from another game cause u know what u have to make next and don't have to create a story, character, music. But if I wanted to make a very good game I would do it rather in c++ than in rpgmaker XP. I am not the guy who is programming 6 years for one project, I am the guy who wants result fast and decent stuff.
The problem is if I make Zelda, that other players who played zelda would compare it with zelda what is of course a totally big difference.
The kind of game you want to see for Zelda can be much better done in a real programming language than rpgmaker.
And there aren't any npc's cause this is the begin stadia.
I created only once a game so I suck at mapping.
It won't be a project that will cost me a lifetime, just a fun project for fun.
I will try to improve the maps as soon as possible.