Okay, anyone who has played a Dragon Quest/Warrior game may understand the situation I'm putting here.
Let's say I wanted to make an attack that is good against certain species of monsters (dragons, zombies, etc.). To do that, you'd have to make an attribute for each monster class, yes?
So, I made one for Dragons and Zombies, so that certain attacks will damage them more. Then I made two attacks that specialize in doing so...Dragon Killer (for dragons) and Zombie Killer (for zombies). I set the standards for them (how much damage they'd do, MP cost, etc.), gave them custom-made animations, and everything looked fine and dandy...
...until I tried testing said attacks in a battle. The attacks are greyed out, thus I can't use them. I didn't set the attacks to be field-use only or anything...I double, triple, and even quadruple-checked everything, and nothing seems wrong with how I set up the attacks, and yet they still remain greyed out in battle. Did I do something wrong, or is this just a glitch? This isn't happening with any other skills I make, just these two...