I didn't say it couldn't be that good, I said one has never been that good. That means that no one wants to spend the time on this if it hasn't happened yet. We're pretty sure it can't be done because all games start but almost never finish. Wether or not to sell a game depending on the outcome of it is dumb. Not to mention you totally have your collection in resources way backwards. Music should be one of the last things you obtain. The music should enhance the game's scenes and play, not the other way around, ever. So right off the bat, you're not making a game that good. It sounds like you have nothing done for this game. No experienced music artist here is going to help you. Point blank. You can say that you know how a scene should go, but you don't actually know. It's like making videos and movies dude. I do this all the time. To really know, you either have to have what you're talking about finished, or have very accurate storyboards of the scenes that you know won't change. If you don't have either, you're really not taking this serious enough yet, and again, no one will help you. I'm sorry dude, but asking for original music is an intense order of business. You don't even know if you'll sell this game yet man. If you actually knew if you were selling, you might have a better chance if you had good solid proof that your game is real and is in a full force production and that music is the only thing left lacking in the game. Then you tell the music artist that they'll get paid a percentage of what the game makes. (But again, the game has to be good to even try to be sold, so the biggest hurdle here is trying to convince us that your game is even good...which really...will probably not happen.)
I swear, like 3 months from now, some random leech is going to create an account to grave-dig this topic and post 1 thing to say that they might help, but send them an email and work it out. I guarantee that this person doesn't know anything and just wants in for the shit of it.
Anyways, don't take any of this in any sort of wrong way or anything. I didn't mean any harm by saying these, it's all just truth. Making real games are not easy and are not simple.