Say I wanted to make my hero buy something from another character. Not a potion or weapon, something that is not a shop item. A house or a new sprite for example.
I want my hero to be able to pay a person to unlock a door. I also want the person to not unlock the door if the hero does not have enough money.
Using the "Change Money" event command, I can't do this. Sure, he takes the money and unlocks the door, but if the hero has insufficient money he unlocks it anyway!
How can I fix this?