Well, to be honest, there are alot of different ways to do this. But (understand i'm at college, and don't have RMXP with me, so bare with ME) i'd say put in your common event a switch, Car switch. when you become the car, the switch should be on. make a condictional branch within your common event, that when the car switch is on...next time they select the car item in your menu, have a message asking if they want to walk...have a show choices, yes or no. in the 'yes' branch, make it the sprite switch back to the character. then have the switch turn off. Oh and the 'no' you can put some message or something, but i sugest not to. this is pretty simple. if i don't make sense check the spolier, i tryed to map it out for you... i hope it works...haha.