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fagmop
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fagmop
« Last Edit: December 06, 2009, 12:15:53 AM by Kipe »

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Resource Artist
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Project of the Month winner for June 2009
I would like to see this order:
1, 3, 5, 7, 2, 6, 4

I was thinking about making an evented ABS in VX, but I haven't sat down and just thought of everything that would be required for it. So for me personally, 1 would help. 3 sounds pretty interesting so I'd really like to see that too. It's a toss up, really. 1 and 3 I would like to see equally. 5 would be nice to see since your HUD looks complicated and I'm interested in checking out how you would solve it. 7 seems reasonable since I would imagine after getting a handle on the ABS, 7 would be the next thing you would need. 2 is pretty simple but I know it's a little difficult to track down exacting percentages using events so that would be interesting to see what percentages you use or how you go about getting the percentages you need/want. 6 isn't that hard if you have the pictures for it, though I can't see eventing a CMS for everything like equipping gear and status windows. I would see an evented CMS useful for random things that pertain to your game that aren't already covered in the default menu system. 4 last just because that's more of a graphical thing than anything evented unless you mean to show how you would event an enemy like a boss, then I would say 4 should be around the first or second things I'd like to see.

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Resource Artist
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Project of the Month winner for June 2009
Lol, you say equipped how I used to say it. Equippeded.

HAHahaha nice. Dwarf character. Nice ending.
« Last Edit: September 06, 2009, 06:20:12 AM by grafikal »