Area plus
Version : 1.0 by dricc
You know about areas in rpg maker VX ? Yes , it is not very useful .
So i add 3 more features :
- The name of the area you're currently in is now displayed (only the first one if you are in two areas) .
(Translation : Traveller's street)
Of course , if the hero is not in an area , nothing is displayed .
- If you put "[AREA]" in the name of the event and put this event in random move , the event will never go out the area .
This is based of the name of the area , so if you have 2 areas with exactly the same name , the event can move in both .
In the demo , some soldiers are affected to specific streets .
- The event can tell you in what area he is .
In this exemple , the variable 25 contains the name of the area .
Features to come :
- a variable length for the area window .
- Disable the area window for some maps
- possibility to display the name of the map if the player is not in any areas .
- possibility to trigger a common event when the player enter an area (this will be fine for water-type areas)
Demo and scripts :
http://www.mediafire.com/?sharekey=adc3fc04709adce94c17ca8801618ef7e04e75f6e8ebb871PS : sorry , the demo is not fully translated . Ask me if you don't understand something .
PS2 : sorry for the mapping in the demo , i made this quickly ...
Version 1.1 :
Link :
http://www.mediafire.com/?ltxtzdonmv4New features :
- Can enable/disable encounters in an area .
- Can switch encounters in 2 areas
- Can put a switch on in 3 case : when you entered for the first time in an area , each time you entered in an area , each time you go out an area . In my demo , try to go on water ... try also the horse .