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WIP - "Shoshu 1999" aka "R.I.P. Soshu 08/99 19999"

Started by craznut00, August 25, 2009, 05:04:28 PM

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craznut00

GAME PLAN SO FAR!
- Random Name Generator
- Dynamic Transitional Maps
- Custom Stats/Levelling System, Actively Learned Proficiencies
- "Capless" Levelling + Party Size
- Variable-Multiplied Realtime Day-Night + Lighting System
- Custom Menu System
- Custom Inventory System
- Custom Abilities/Skills System
- Custom Battle System
- Custom Encounter Area System
- Faction/Influence System + Dynamic Faction Control Areas

SCRIPTING IN PROGRESS:
Random Name Generator
Phase 1 [100% Complete] - Variable Generator to Compression and Storage
Phase 2 [25% Complete] - Storage to Decompression to Letter Translator
[spoiler]*TESTS v0.45*
317 178074 32000
"Wujrehe"
348 76205 101000
"Ueroerwu"
124 107000 0
"Quoxu"

The Breakdown:
408, 189110, 58045
4, 8, 189, 110, 58, 45
4 sets, Initial - 8, Set 1 - 189, Set 2 - 110, Set 3 - 58, Set 4 - 45
K, am, ye, mo, ki
"Kamyemoki"[/spoiler]

Zylos

That's all nice, but what the heck is the game story about?




craznut00

Dude, I'll worry about the story once I have all that other stuff done.  Essentially, I'm trying to design this as close to a sandbox as I can.  Hopefully I'll have the name generator done today.  Then on to finishing designing the other systems then scripting and graphics.

BUT!  if you want to suggest story ideas while I'm doing all that feel free to do so, I'll be a while.

The title comes from a dream I had, a terrorist wrote it on a wall in blood.
I'm not so much doing this project to make a game, but rather so that I can fit stories into it as I want.  Also to see how far I can push the limits of RM2k.