A Fable * Fancy titular imagery coming soon
Hello everyone, and welcome to my little corner of the WIP forum. I've been working off-and-on on an action-adventure-RPG for a little over a month now, and I've finally gotten to the point where I can throw together some decent screenshots and other such information.
So, without further adieu...
Teaser Story Character Profiles Spoiler for :
Elijah Blackwood – Main Character Age: 20 Sex: Male Home: Auburn
History: Elijah Blackwood was the middle child in the Blackwood family until his older brother, Nicolas, was killed by bandits while hunting. Since then, he has taken up many of Nicolas’ duties around their city and home. Elijah and his father aren’t particularly fond of each other. Nicolas was his favorite son in life, so their father spent most of his time bonding with him. In doing so, he neglected to bond with Elijah, causing him to become quite distant. Due to this, Elijah and his father frequently bump heads, much to the annoyance of everyone else. Elijah’s personality differs from most due to his lack of an adequate father figure. He’s very observant and doesn’t say much. When he does speak, however, it is usually accompanied with a vibe of finality, and always with a sarcastic edge. Elijah was born with green eyes, a trait not seen since his great grandmother was alive. He is also a regular tavern customer; despite his youth, he can easily out-drink many of the older tenants.Thomas Blackwood – Main Character's Father Age: 52 Sex: Male Home: Auburn
History: Before settling down and raising a family, Thomas was a high ranking guard in the town of Havenstone. This position has earned him many enemies, which he must deal with from time to time. Thomas is a headstrong man, and once he’s decided on something, little can change his mind. He loves his family dearly, but his sternness has kept him from growing close to them. The exception to this was Nicolas, his eldest son, who was tragically murdered by bandits. He blames himself for his son’s death, as he believes the murderer was undoubtedly one of his enemies. When he’s not working at his job as a farmer/blacksmith/hunter/guard, Thomas can usually be found drinking at the local tavern in Auburn or mourning at his son’s grave.Theresa Blackwood – Main Character's Mother Age: 44 Sex: Female Home: Auburn
History: Unlike her husband, Theresa has lived her entire life in the town of Auburn. As the daughter of the town’s lord, she was supposed to become the leading lady of the town. However, after sleeping with a young man (at the time) named Thomas (who she would later marry) and having a son out of wedlock, she lost this inheritance. Thus, she settled down and started a family. Theresa is an independent woman, though at times she is somewhat naïve of the world outside of Auburn’s walls. Nevertheless, she is a loving mother and a dedicated wife. Even at the age of forty-four, Theresa is seen as fairly attractive. Many people try flirting with her on a regular basis, which she finds annoying. On occasion, people will make rude remarks about her to her husband or children, often ignorant of their relation to her. This has led to many a bar fight.In-Game Screenshots Developmental Screenshots Planned Features Spoiler for :
Health and Mana potions are few an far between. Almost all healing and restoration is done via foods, drinks, and inns. A loyal canine companion that is leveled separately from your character. He fights alongside you, finds treasure, etc. You have no control over the dog. Different foods and drinks offer different advantages and disadvantages. For instance, beer increases your overall HP (called Fatigue in this game) and Strength, but reduces everything else and makes the screen obscured. Rather than grinding to gain experience, you must instead pay a trainer and level up your attributes, skills, etc. The same goes for leveling your dog. An ABS, courtesy of BlizzABS. Changing appearance based on the armor you wear. Legendary weapons. Several of them, to be exact. Some of them aren't necessarily as strong as regular weapons, but they have interesting abilities to make up for this. Elijah never dies. When your fatigue reaches zero, you are revived at the nearest inn, fully healed and restored, minus 2000 gold. ... You can help! Credits Now that all of that is out of the way, please post your opinions. They will help me become a better game designer, and deliver to you all a better game.
Sincerely,
Ryosis/Rheckameohs/Aedious, depending on where you know me.