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[Resolved] Final Attack Eventing help

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So, I'm trying to make it so when a character uses their final attack, it'll pull up a common event, then the character will say a few words and blast the enemy into oblivion.

However, I'm having a problem. What if, perchance, the character is not in the right party slot? What if I set the event to force the action of, say, party member 1. When party member 4 uses the attack. I tried wrapping my mind around it, but, it seems that the forced action has to go off first, or else it won't work.

Any ideas? Or is this just the 2:00 am ravings of a lunatic?
« Last Edit: July 07, 2009, 02:37:50 PM by epson777341 »

pokeball NPCOfflineMale
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Just apply it to all, say like "if guy #1 does it do THIS" "guy 2 then THIS" "guy 3 then THIS" "guy 4, nothing, because no one cares about guy 4"

I don't know exactly how to help you, but from the little I understand of scripting and what I understand of your complaint that's the best I can get.
Why do 1 lined nameless NPCs never get taken seriously?

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Never mind, I figured it out. For some reason, If you force an action before the actor makes a move, they won't use a regular move. So, I just decreased the speed to -999 and it works fine now.