You need to create a new item. Name the item house key. make it purchasable from a house shop, or the king of that town, or something lame like that. Now, create the door of your house, and put in a conditional branch. Go to page 4 and select "Item" and select the house key we just made. Now, play a SE, and create a transfer player to the inside of the house event. Now, your done. You may want to put in a text box in the "Else" box, saying "You do not have the key!"