Item Mastery:
I'm trying to work it out in my head, but cant figure out how to reset the ability value if an item type which the player has mastered has been equipped, then uneqipped.
this is what I have
if mastery A = 1
if A1 equipped
change ability +1(Att, Def, etc.)
if A2 equipped
change ability +1(Att, Def, etc.)
if mastery B = 2
if B1 equipped
change ability +2(Att, Def, etc.)
if B2 equipped
change ability +2(Att, Def, etc.)
...