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Need help with events

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Rep: +0/-0Level 89
Ok I'm trying to do a few thing here that I can not figure out. If someone could help me or point me to a decent tutorial I would be very happy.

I'm try to do this:

I have it set up so that people can join my party when I talk to them, but I need it to be able to say something else after they join instead of going through the whole "they joined your party". Right now every time you talk to them they just keep rejoining and I need to stop that once it's done and have a new message put up from that point on.

Also I need to be able to set up an event that is like do this and this door will now be open type of thing.

So if someone could help me out that would be great.

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Rep:
Level 84
Have you tried turning on a switch for right after they join, followed by a second page in the event for what is said afterwards?

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Rep: +0/-0Level 84
OK.  I'm in the middle of making a game and i really need some help.


First off, I have absolutely NO IDEA how to use switches... I just don't get how they are used.

Secondly, I want to know how to keep an event off for the entire game.
     Ex.  I am trying to add a character into my party.  He will add and he will disappear, but every time i go back into the place, he shows up again.  I am having the same trouble with a boss!


Please help me!

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Rep: +0/-0Level 84
Pretty simple switches work with two pages on the event.  The on the second page leave. on the left where it says switch, that means that page will require whatever switch you set to that box.  Make sure its the second page, otherwise it wont work the way you want it.

So what you get
If the switch for page two (which I will call "event off") is ON, then page two will run before page one - And whatever you put on page two will run while that switch is on, instead of page one running.   

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Rep:
Level 87
You WILL Caramelldansen!
Kinto, I'm pretty sure you can just show the message that you want to be displayed after the character is added to your party in the events... :/

Link, before you go any further with RPG Maker, I recommend you learn some of the basics, i.e. switches and (if you haven't already) variables.

However, you can get what you're trying to achieve without using any switches. In the character's event, stick a second page and under the "requirements" section (I can't remember exactly what it's called, it's on the left hand side of the events window), tick the box that checks for a character in the player's party and select the character you're dealing with. On that page, make the graphics blank and leave the events blank. Make sure it's set to "Under Hero", too, so that the player doesn't find an invisible wall there.

You can do the same thing with switches; on the previous page, after all the events have happened, turn a switch on. Then, make a new page with a blank sprite and no events, or even a different sprite/set of events, and simply find the box that checks whether a switch is on and select the switch you're working with.

Hope that helps.

FIRIN MAH LAZARR!! since 1994.