DATABASE EDITS
HERO TAB* Hero's name can be 30 characters long
* Experience curve can go between 2000 and -2000, which means you can make FF8 type of level up system, no problems!
* Skills, conditions and Attributes fields have been ENLARGED
CLASSES TAB* nothing changed
SKILLS TAB* nothing changed
MONSTERS TAB* Monsters names can be 20 characters long
* Max HP can now be 9999999 that’s about ONE BILLION compared to the default 99999 (one hundred thousand)
* Max MP, STR, DEF, INT can now be 9999 instead of 999
* Max AGILITY can now go upto 255, because higher values will make the game ATB bars go REALLY SLOW.
* Monsters can now drop 9999999 EXP and 999999 Money
MONSTER GROUP TAB* Trust me. You’ll LOVE this tab :cool:
ATTRIBUTE TAB* made so that attributes can go up to 2000 and -2000 ON ANY RANK. Yes, this means ANY RANK CAN NOW HEAL INSTEAD OF DAMAGE :cool:
CONDITION TAB* nothing changed
ANIMATION TAB* enlarged “effect timing” box
* you can now make animations up to 9999 Frames long!!
COMMON EVENT TAB* Trust me. You’ll LOVE this tab also
EVERY THING ELSE* nothing changed at all
INTERFACE EDITS* Message box patch done
* Money/EXP remove/add amount set to 999999
* Event editor is now GYNORMOUS
* Item dropdown box in now loooooonger
* BGM TEMPO can now be really FAST or really SLOOOOW
And that’s it! Enjoy RPGMAKING!EVERY ARRAY IN THE MAKER can now go up to
9999.
Yup. 9999 switches, 9999 variables, 9999 heroes whatever you want! Link at the bottom.