The Learner System
In this system, party members specialize in one or more elements, but lack the ability to use other elements (in other words they only learn two specific types). However, by gaining a specific number of "Ether Points" (Gained in battle by using magic), the party members become able to learn combination skills from other members. For example:-Open Menu-
>>Select
Learn>>>PROMPT:
Who is learning a new skill?>>Select Party Member
>>>PROMPT:
Who are they learning it from?>>Select Party Member
>>>PROMPT:
What skill are they learning?>>>>Windowed List: Antipode, Aquabolt, etc.
*When a party member is selected, both party members are expected to have learned a specific ability. For example:
Hero1's Skills: Fire Ball, Blaze Canon
Hero2's Skills: Icer, Frigid Dance
Skills Hero1 can learn from Hero2: Antipode (Requires that Hero1 know Fire Ball, and that Hero2 know Frigid Dance), Molten Blizzard (Requires that Hero1 know Lava Spike, and that Hero2 know Snowstorm)
*So in that case, Antipode could be learned, but Molten Blizzard could not (in other words, it wouldn't show on the list. If it was able to be learned but EP was insufficient, then it would be grayed out.).
>>Select Skill
>>>>>Check EP Amount, If EP is insufficient, then PROMPT:
Not enough EP.>>>PROMPT:
Learn [Name?] (Select Yes, or No, show mini-window showing EP cost)
>>Select Yes or No, If no, go back to Windowed List to select a skill, can back out to menu from there if desired
>>>PROMPT:
[Name] has learned [Skill] from [Name2]!Many thanks to anyone who wishes to help--I am very new to RMVX and could use the assistance.
Again, Thanks.
-Kail200X
P.S. - Not to bother... but if you could code it so that it was made for 4 characters, that'd be great. Basic elements would be Fire, Water (or ice), Lightning, and Wind.