COMMON EVENTS!
create a new event on the start of your map, have its trigger be autorun, have it turn a global switch on.
Create a new page for that event, have its trigger be action, and have it do nothing. Set the conditions for that page be the switch that turned on in the previous page.
hit f9 to bring up the database.
Click on common events.
change the max amount of common events to suit your needs.
Select a common event that is blank.
Set its trigger to be parallel and the condition switch to the global switch you used earlier.
Make the following event commands in this common event:
Conditional Branch
page 2 select "actor"
select "Armour"
Select the correct Armour
in the conditional branch, have this command:
on page 3, "Change Actor Graphic"
Select the correct graphics you want the character to look like.
In the "Else" Part of the conditional branch:
on page 3, "Change Actor Graphic"
Select the correct graphics you want the character to look like without the armour on.