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[resolved]anti character save script

Started by drakenkanon, August 17, 2008, 11:52:07 AM

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drakenkanon

anti character save script
<17-8-2008>




Summary
i want a script so the character cannot save himself, this is because im using a autosave script. the player must be able to load a game from the menu and the title screen, with this autosave script the player is able to choose on wich file he wants to save so that should be the same with loading. i want it like this because it would be nice if he could only save like after every quest or only when i want him to. the second nice thing is that i could let him save like this:

(the player has 5 save diamands in his bag)
are you sure you want to use a save diamand?
show choices yes no
when yes
(call save script)
change items dave diamand -1
when no
exit event progressing

this  looks like a simple script to me but i'm not familar with rgss so im not sure ;D

Features Desired

  • just not able to save from the menu
  • only by the savepoint script
  • from a event or a item with a common event

Mockups
n/a for this type of script

Games its been in

  • almost every (i only list a few ones i know)
  • fable
  • mario

  • yoshi
  • metroid
  • lord of the rings (not battle for middle earth I and II)




Did you search?
yes

Where did you search?

  • google
  • rmrk
  • rmrevelution

What did you search for?

  • anti save
  • anti save script
  • anti character save script

modern algebra

Errm.. You can always just use the Disable Save event command at the start of the game.

It's on the third event page - System Settings - Change Save Settings - Disable

drakenkanon


:)

problem solved -> change [request] to [resolved]
Watch out for: HaloOfTheSun