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Need help with talking then walking

Started by Target, May 24, 2008, 04:26:48 AM

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Target

i want it to be a parellel process so someone talks THEN just walks around. when i try this the message justs keeps pooping up after i exit it! help!   :shoop:
Help me to get -6000 Rep.!!!

Boomer: [as Marcus and Dom ride pass in mine carts] Die... enemy...
Marcus Fenix: What the hell is that doing here?
Dominic Santiago: Checking tickets?

ceegamus

You need two pages on one event.

Make the first page just the talking, then have it activate self switch A.

Have the second page have the condition "Self Switch A = ON", then use whatever to have the guy walk around.
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Sabre_of_Pain

uh yeah, or you could just put in a wait for move completion after the move event, then put in the text. one thing you should learn is, you don't need multiple events to have multiple characters move. there is no need for a parallel process in this situation.
"screaming out the mating call. i've become the lord of love"

caramelldansen forever!

ceegamus

That would work if he wanted the guy to move and then talk.  However, he wanted the guy to talk, then move around.  Technically, it's one event with two pages.
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Code Geass

no, you don't need to event pages.

Do this:

<Set Move Route [Character01]>
   <Wait 30 Frames>
   <Move left>
   <Move left>
<Show Text [I'm talking, and in 30 frames I'm going to start walking left>

basically your starting the move command before the message, but your making him wait in the move command itself, hope that helps.

Sabre_of_Pain

oh whoops, i got it backwards. heh but yeah do what he said
"screaming out the mating call. i've become the lord of love"

caramelldansen forever!