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Character Graphic in main menu

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Rep: +0/-0Level 86
Is there any way of switching the character grahpic in the main menu to the battler graphic instead?
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Rep:
Level 91
Project of the Month winner for July 2009
Wrong forum, this should be in script requests.

The battler graphic would not fit in the menu. It would be way too fucking big :P

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Rep:
Level 88
Illuminaudio
Au contraire.


Code: [Select]
class Window_Base
  #--------------------------------------------------------------------------
  # * Draw Graphic
  #     actor : actor
  #     x     : draw spot x-coordinate
  #     y     : draw spot y-coordinate
  #--------------------------------------------------------------------------
  def draw_actor_graphic(actor, x, y)
    bitmap = RPG::Cache.battler(actor.battler_name, actor.battler_hue)
    cw = bitmap.width
    ch = bitmap.height
    wr = (1.0 * bitmap.width) / (1.0 * bitmap.height)
    nw = (88 * wr)
    src_rect = Rect.new(0, 0, cw, ch)
    dst_rect = Rect.new(x-24, y-76, nw, 88)
    self.contents.stretch_blt(dst_rect, bitmap, src_rect)
  end
end

Credit I think goes to "Deke," but I seem to remember him not requiring any.