RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
Seting Experince!

0 Members and 1 Guest are viewing this topic.

**
Rep: +0/-0Level 86
Does anone know how to custemiz your Exp?
 Not by going to the one they give you becouse it (When you set it on Second or any they will only go up Exp.
(11-63-13)
 then it only goes up every 63 on every level :( I get set it like
Lv:1 63exp
Lv2: 140exp
Lv3: 232exp
------
See i don't want to have it every 63 i need to set it so it goes up more then then every level and more!
Can some one help please? Thank you!

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Use of Avatar and Signature Space2011 Best RPG Maker User (Scripting)2011 Most Mature Member2011 Favourite Staff Member2011 Best Veteran2010 Most Mature Member2010 Favourite Staff Member
I have no idea what you just said, but I'm guessing that you are aware of the Exp Curve thing

Anyway, form what I am aware, each means:

Primary - A base experience for every level

Secondary - how much the experience needed increases each level

Tertiary - A base experience for each level (there must be some difference between this and Primary, but I've never found it out)

So, the formula for how much experience is needed to get to the next level:

Primary + (Secondary*Level) + Tertiary


In essence, increase secondary to make the difference between levels greater

****
Bitch
Rep:
Level 87
Bits'n'Pixels
I've always wndered about primary and tertiary myself, but can't seem to find any discerninble difference between the two...
I don't use the curve much, I just find out how long I want it to be before a level is available and base the exp-recieved from monsters on that.  So instead of making exp-to-next-level really high, I just make exp-recieved relatively low...try that?
And Ogre, you should clean that question up a bit, it really made no sense whatsoever.

***
Rep:
Level 88
Quote
Does anone know how to custemiz your Exp?
 Not by going to the one they give you becouse it (When you set it on Second or any they will only go up Exp.
(11-63-13)
 then it only goes up every 63 on every level Sad I get set it like
Lv:1 63exp
Lv2: 140exp
Lv3: 232exp
------
See i don't want to have it every 63 i need to set it so it goes up more then then every level and more!
Can some one help please? Thank you!

Attempting translation

Quote
Greetings I was wondering if anyone would be so kind as to share their vast knowledge of how to customize one's way of receiving experience to level up.

I rather disagree with the makers ideal way of leveling up, so I am curious if someone knows of a way to make it possible to make a secondary way of leveling up.

For example
when primary is set to 11
secondary is set to 63
and tertiary is set to 13

My results are as followed

At level 1 you must have  63 experience to level up to level 2
at level 2 you must have  140 experience to level up to level 3
and at level 3 you require 232 experience to gain to level 4

as one can see there is a 63 difference for every level. I am not too please with this.

Thank you in advance,

Sincerely  OrgeKings

Dear OrgeKings

First I would like to ask are you a single person or multipliable... anyway
It is possible to set your level ups based on events.  Problem is, it means
a lot more work for you and a higher chance for lag. How to go about such
a manner is quiet easy.

Make 2 common events, number 1  to take the hero's experience as a variable.

Number 2 make a long and I do mean long condition branch that checks the experence and then checks the level, if the level is below what it should it will add a level. To match what you want. and do this for as many levels as you see fit.

The problem with this is very simple.
1. This is very very unreliable if you don't check your work.
2. If you have more than 1 hero (which most games do) you would require to make a condition branch for each hero and their own variable.
3. This will cause lots of lag.

Now That is the long and sweat factories method, but we are using a user friendly version of an rpg maker, so the curve is in there for your benefited.

your numbers on the other is false, a fabricated lie if you will

for example to gain up to level 2 you would require 83 not 63.
level 3 would be 237 not  140
and to gain up to level 4 you would require 450 not 232


The only way your numbers would match up is if you use the event way.  For you see

even at primary at 1, Secondary at 63, and tertiary at 0

Level 2 will still require 64, and even when secondary is at 62, your level 3 is still greater than 180


As mentioned above you are required to know some basic math.

Primary is your standard number. It is the foundation number of where to begain.
Secondary is the ratio times your level ( or in math terms... secondary(level))
tertiary is just an extra number to chew off of, for you see, it is just a nicer way of explain a formula.


Primary = A
Secondary = B
Level = N
Tertiary = C

A + B(N) + C 

That should cover it.

Sincerely Kathis

« Last Edit: February 10, 2008, 10:03:33 AM by kathis »
Project
New project. The other dimention DND
RPG makers challenge http://rmrk.net/index.php/topic,13503.0.html

****
Bitch
Rep:
Level 87
Bits'n'Pixels
Excellent translation Kathis; nice explanation too; yer a smart one, eh? ;D

***
Rep:
Level 88
I suppose, but not when it comes to scripts. Most of it is logical -_- if you still have questions orgekings let me know.
Project
New project. The other dimention DND
RPG makers challenge http://rmrk.net/index.php/topic,13503.0.html