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[RESOLVED] Timed Battles that give Unlockables

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Level 87
this is my character
I would like to know if you could make a timed event unlock something after fighting let's see.... 10 guys in 2 minutes.  All in diffrent battle areas such as beating a enemy in one battle then you go to the next room and you beat the next guy and so on. And at the end let's say a treasure chest appears if you beat the time limit. Also this is for rpg maker 2003!
« Last Edit: January 16, 2008, 01:28:26 PM by Zeriab »

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2012 Best RPG Maker User (Story)Project of the Month winner for May 2007Project of the Month winner for July 20082011 Best RPG Maker User (Story)2011 Project of the Year2011 Best RPG Maker User (Creativity)
Is the battles random encounters? And does the time spent during the actual fights count or just the time on-map?

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Level 87
this is my character
this is not during random encounters and yes it encludes the actual fighting battles too.

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GG FUCKING FAGGOT
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Level 88
Lulz.
Timer(show)---(in battles)
A parallel process event with:
cond branch if timer+1sec : prize
else : you lost.

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Level 87
this is my character
thanks dude!

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Bitch
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Level 87
Bits'n'Pixels
That sounds pretty [Resolved] to me.....