I'm requesting a cms for my next project EXodus. I must warn, it appears to be fairly complicated.
CMS:
Now, let me explain what your seeing.
This is the main menu, notice there are no extra menus such as Scene_status ect. it all takes place in one window.
@ The green box in the corner, will contain a scaled face of the main character. I'll need to specify this in the script.
@ The box below this is fairly self-explanitory, it has the name of the active hero. His level, and his stats. The numbers that all say 557 are the DEX INT AGI ect. of the character, and the +7 in blue, are the extra stats given by weapons. These will have icons next to them I will specify
@ The window next to this has the equipted items. Notice there are extra slots, if this is not possible to program in, REMOVE IT!
@ The menu below that has bag, magic and skills. IS THE MENU. By clicking on bag, it will take you to the green box (WHICH IS THE INVENTORY), then by clicking on an item and pressing equip, the items icon will be transfered to the respective slot on the character. The inventory must be compatible with modernalgebra's slotted inventory system.
@The magic just shows your magics in a translucent menu. Simple.
@ The 5566765 with the crappyily drawn icon is the gold, i will specify an icon. The stuff below this is the EXP.
@The skills in the menu will call a script, $scene = Scene_Points.new simple.
If there is anyone who can make this happen, i will love you. And this may be freely distributed.
THE HUD:
Simple, faceset of picture, gold triangle has icon of current status efects (I will specify). Red bar is HP, blue bar is HP.
May also be freely distributed.