Notice: fwrite(): Write of 1714 bytes failed with errno=28 No space left on device in /home/rmrk/domains/rmrk.net/public_html/Sources/Cache/APIs/FileBased.php on line 96

Notice: fwrite(): Write of 8192 bytes failed with errno=28 No space left on device in /home/rmrk/domains/rmrk.net/public_html/Sources/Cache/APIs/FileBased.php on line 96
Celestias Ferrum ~Chapter One Released!~ - Page 8
Main Menu
  • Welcome to The RPG Maker Resource Kit.

Celestias Ferrum ~Chapter One Released!~

Started by Code Geass, December 09, 2007, 02:26:16 AM

0 Members and 1 Guest are viewing this topic.

Code Geass

lol, I'll send you one of the intro by itself once I'm done making it ^_~ (Or if I just call it a day.)

I didn't use any switches or variables though >_> It was all just alot alot of repetitive testing and timing and figuring out the math, alot of grunt work, it's not complicated however. It is rather tedious, but rewarding.

wait, I did use one switch, but that was to make the set up for skipping the intro with less lag, without the switch it was just a action triggered event that would freeze the game for like 3 seconds trying to process everything, the switch smoothed it out XD

edit-

forgot to say, +rep if you like the vid becuase I am greedy XD

Karo Rushe

=< Saved by a Switch? I imagine so.


I would rather like the Code eventing of it.


& your bit greedy on getting Rep xD

Code Geass

Me? Greedy? Never! D: I'm a good person :tpg:

lol, but there really isn't a code, just a bunch of picture events XD Inspried by White Tie's Ending credits actaully, well, not relaly, I only got the idea from them, I was really inspired by Luminous Arc's opening.

Karo Rushe

& The Reason I liked it, it's because I had been experimenting on something similar with bad results <sigh>

Reminds me of those Japanese Novel Games with an Openings similar with CGs . . . which is what intrigues me more  :tpg:

& yes, your greedy!!!  ;D lol

Enough spamming =< Overall, good, & Original, thou a cleaner version would be better but if you say it could overkill the computer, guess that is understandable.

Code Geass

well one last spam note I guess, a special thanks to SithLord999 (Seth) for helping me with his, he was able to search up some awesome Back Ground CGs from his huge collection XD

Code Geass

alright, update, the full intro is uploaded on youtube now, enjoy, also on the first post.

enjoy XD

http://www.youtube.com/watch?v=5bE2rB-eGIE

Code Geass

adding lyrics cuz I said so XD



right now, all I'm really waiting on is for the project to get back to me from Alpahchix who is going to test play, fix whatever grammer problems left that I, well, all the people who submitted grammer reports, didn't find, and type up enviroment discriptions for everything XD

A big thanks for him, I was going to just take it out since my grammer sucked so bad but he volunteered to do it.

Other than that, I'm waiting on the Logo, which I've put in a request for one to Hanzo who took it and said he'll do it.

I need to finish Avion's battler >_>;;

Hopefully Seth will make me a new world map but he's pretty busy right now, so deal wit it, I personally thought I did a good job making it XD ....... yeah I know I suck at mapping X_X'

lets see...what else, well, not anything really. I'd like to develop the CARDS system as far as the fusion card is concerned, but that's not all that important right now.

Yeah, I'd probably better make some icons for the Cards and the compactor, and the fusion slot too :P

hm...what else.... it's all just loose ends, it's all pretty much said and done with XD Can't wait to release, after this, I'm putting the project on some what of a hold till summer as my grades are sucking atm, so I need to focus, and so for fourth quarter I'll be only focusing on spriting as far as rmxp is concerned.

Karo Rushe

 :) Ti'll summer? I see competition for some reason >__>;;; Celestias Ferrum Releasing in summer =< would like to play.





Ermm, Finish that Avion battler of course D:<

<gulp> Now that would look more like an Anime/Image opening I say D:

Code Geass

Nah, the release is going to be within the week, so I'll have the finalized chapter one up everywhere while I rest XD

and don't worry about competition, I'm sure theres alot of other rmxp games out there that used CG rips XD

......

nah, not really :P

Karo Rushe

=< Probably true.


Yet, Soul-Rave & Celestial Ferrum <3 Are like the only ones I've seen using Ripped cgs. (*lol,  I am such a ripper xD I gotta get that logo fix fast)

Falcon

You use ripped CGs because no one wants to make art for you >:)

Also, am the only who sees all of the female CG in this game as preteen kids?

A lot of people use ripped graphics though, you shouldn't worry much about it.

Code Geass

yeah, I haven't seen many really good RMXP games using the CG as well, the character portraits are everywhere though :P

as for the girls, well, they all ARE preteens XD Avion is 19, Miho and Fukai 17 while Sakuran is 14? (Lol, secret about her age and I'm not telling XD)

The other 3 supporting characters, Frevella = 19, Song Lee = 18, Akane = 22 :P

Meh, don't blame me, I'm only a kid myself XD

Falcon


sithlord999

Quote from: monkeydluHopefully Seth will make me a new world map but he's pretty busy right now, so deal wit it, I personally thought I did a good job making it XD ....... yeah I know I suck at mapping X_X'
I'll get started on it after Rose's request. XD Keep up working on your intro! Haha.
I SUPPORT:



Code Geass

lol, will do.

I'mma hold off the marathon of anime watching and keep working, I watched 11 eps of Host Club last night, I needed a romantic comedy to cheer me up as well as some inspiration, dun know though, no real inspiratin but I feel like working more now XD

I will get that lrics thing finished today, if not timed, it will be finished.

With those issues out of the way, the last things are fixing up the fusion card system and the Avion Battler sprite x-x

Karo Rushe

lol, I Watch CLANNAD & H2O ~ Footprints in the Sand to get my romance inspiration, but umm, just expect a rather sad ending from both :P

Code Geass

host club is just funny XD

my main inspiration is still my fav series ever Ichigo 100% GTO my second favorite series but hm...not so much influence from that though XD

Code Geass

alright, back to school, personal life is going to be taking me away from rmxp for the rest of the year, so I'm going to be releasing the almost final version either today or tomorrow. After I finish everything else today, I will get on and add in the intro credits, as well as try and finish Avion's battler and the fusion slot system, both right now is not mandatory, but it won't be final without them.

Karo Rushe

Hoping it gets resolved.

& To see that New Logo Title =< Which I liky. lol

Code Geass

I hope so too..... *sigh* I'm not Asian anymore.... :'(

anyways, logo:


Credits for the logo goes to Hanzo Kimura

Updated the logo by itself on the first page

Dertt


Code Geass

haha, thanks, Hanzo's really good XD

anyways, I'm seriously an lazy bastard..... so I wanted to ask, anyone want to take screenshots for me? hahaha, stupid question, ignore it, anyways, updates, yush, very busy with school these days, so it's a definete that I'll only get to work on the game on weekends, unforutantly, I'm going out of town for a chess torney this friday and I'll be coming back saturday night, but I think I'll be able to clean up the game by then, what I'm really hoping for now is that the Chibi's will be colored and done before the final release.

Karo Rushe

Hauuuu~ But I like the li'l chibis black & white! they look cute <3 xD

lol, =< well good luck on the chess tournament & hope you win. =X

Other than that, work! work! xD

~ Caro Ru Lushe

emidy

Heheh... Caro sounds like Nodame. <3

Oh... that's a very nice logo! and I'm glad you have found someone for chibi works... or you haven't?
I won't help you in any kind of artwork, you have to choose to work me as a writer or an artist.
Anyway, good luck. =)

Leventhan

This project could be the next big thing.
*adds to list*

Be kind, everyone you meet is fighting a hard battle.