And you changed nothing on that tileset or it's different functions? (passability/priority/direction pass/ect..)
Also, try to create a test project with a map made with that tileset. Does it still come up that error?
Finally, does it ALWAYS happen, or is it only sometimes? If it is only sometimes, tell us what events are on the map that this is happening on, because the database cannot be changed from inside the game (from what I know).