RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
[RM2K3] Glitch?

0 Members and 1 Guest are viewing this topic.

*
Rep: +0/-0Level 86
EDIT:

Most people are reading and not responing so I figured I would change the way I'm asking my question.

I asked previously how I could make it so that...
Skill A inflicts Condition A (Posotive Effect) on Player A and unlocks 3 new abilities via events.
Player A in a new condition has 3 new abilities, one to go back to original condition, two damaging one, and this new form drains SP.

I already knew how but my way wasn't working so I didn't understand what went wrong, and so I posted, I'm gunna write what I did now.

I made 2 Common Events.

0001:Powerup
0002:Powerdown

In the first one I put...

Name                    Trigger            Trigger Switch
Powerup               Auto Start       [x]0001:Powerup

Event Commands
<>Change Cond: Kaora Powerup Inflict (Changing Condition)
<>Change Skills: Kaora Powerdown Add (Adding Powerdown)
<>Change Skills: Kaora Powerup Remove (Removing Powerup)
<>

in the second one I have...

Name                    Trigger            Trigger Switch
Powerdown          Auto Start       [x]0002:Powerdown

Event Commands
<>Switch Operation: [0001:Powerup] OFF
<>Change Skills: Kaora Powerup Add
<>Change Skills: Kaora Powerdown Remove
<>Change Cond: Kaora Powerup Remove
<>

and for skills I have....

Name          Type          MP Consumed
Powerup     Switch       0

Description                   Sound Effect
Go into a next form.     (OFF)

                                    Turn ON Switch
                                    0001:Powerup

                                    Activation Allowed
                                    [ ]Field    [X]Battle

Name          Type          MP Consumed
Revert         Switch       0

Description                   Sound Effect
Revert to normal.         (OFF)

                                    Turn ON Switch
                                    0002:Sharingan Close

                                    Activation Allowed
                                    [ ]Field    [X]Battle

Technically I think things should work, so then I go to test it out, I engage in battle, Skills, Powerup, it shows the character using it, then says the Condition is normal.. it should be Powerup, and in my skills it shows Powerup but not Revert.

What am I doing wrong?
« Last Edit: November 23, 2007, 01:53:11 AM by markysparky »