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[XP] SCARE SKILL Tutorial [XP]

Started by djkdjl, October 04, 2007, 06:52:26 PM

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djkdjl

This skill,,when cast by your hero(s),,will force a selected enemy to flee from battle.  You don't need any switches nor variables for this skill to work.  Here is how it's done.

First create a new STATE(condition) as follows:

[spoiler][/spoiler]


Then,,create a Common Event as follows (it uses conditional branch [page 1] and force action [page 3] commands):

[spoiler][/spoiler]

Here is a more detailed version of Conditional Branch and Force Action commands:

[spoiler][/spoiler]

Finally,,create a new skill in the skills section as follows (I called it SCARE):

[spoiler][/spoiler]

AND YOU ARE DONE!!  Enjoy.  Also on a personal note,,you can make enemies such as BOSSES immune to the FLEEING state. ([E] Fleeing under State Efficiency in Enemies Tab)  Also you can make some enemies more subdued to the state than others. [A] Fleeing would make them most likely to flee,,[E] Fleeing makes them virtually invulnerable.


Coming up....the WARP SKILL tutorial.
"If u'r about to die,,then think of how good ur life has treated u up to this point.  On the
other hand,,if life hasn't treated u good up to this point,,then take joy in the fact that
it's not going to bother u for much longer."

modern algebra

Pretty good tutorial. It is done in an interesting way. My one question is how/where does it work. In your tutorial,  you never call the common event that causes the enemies to act upon the state. I figured you might want to rectify that. Otherwise, it is a nice tutorial. Good job.

Kokowam

Yeah he does. The skill turns on the event. Right?

modern algebra

Ah, so it does. I am afraid I am a little out of it today.

Kokowam

Lol. I feel so special to have noticed something about eventing that my teacher didn't. ;D Wait... speaking of which... I haven't received any lessons from you (if you're still doing it) or for shaz! XD

djkdjl

Thankies.

haha /gasp!

mastermoo outdoes modern at eventing! I thought that was unheard of.
"If u'r about to die,,then think of how good ur life has treated u up to this point.  On the
other hand,,if life hasn't treated u good up to this point,,then take joy in the fact that
it's not going to bother u for much longer."

Kokowam

Lol. A fluke. modern_algebra has looked at numbers for too long.

AAARGH!

That's a good tutorial. I never thought of doing it like that.
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mini moles69

Nice tutorial that will help alot thanks :P

Shadow Phoenix

Sorry for this massive bump, but there is a slight problem...

The links are dead. As such, nobody can use the tutorial