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Side View Arrangement.

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Rep: +0/-0Level 88
As you can see, with the screenshot I took of my game, I can place ONE battler in the side part of the screen. To do this heres what's in my script.

Spoiler for:
#--------------------------------------------------------------------------
  # * Get Battle Screen X-Coordinate
  #--------------------------------------------------------------------------
  def screen_x
    # Return after calculating x-coordinate by order of members in party
    if self.index != nil
      return self.index * -200 + -100
    else
      return 0
    end
  end
  #--------------------------------------------------------------------------
  # * Get Battle Screen Y-Coordinate
  #--------------------------------------------------------------------------
  def screen_y
    if self.index != nil
      return self.index * 5 + 390
    else
      return 0
    end
  end

And the problem with that is that it messes with the direct positioning of the battlers. Is there a way I can make the battlers appear in the red boxes I have drawn into the screenshot? Just in the same places as the boxes, not necessarily exactly in them.

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Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
you could use a case (different type of loop) to draw all 4 battlers, and vary their positions
based on which party index it is.

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
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**
Rep: +0/-0Level 88
What do you mean, like have the parties all drawn out and have all the possible combinations pre-arranged? That's a lot of combinations. I'm sure messin' in the script would be much quicker and would work with anything.

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Revolution is not a bed of roses.
Rep:
Level 91
Project of the Month winner for July 2009
Why the fuck is a scripting question in here?

This should be in the god damn script help section.

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Rep: +0/-0Level 88
Well what a nice way to remind me. kthx.