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Movement Event - Not moving [RMXP]

Started by Eden, September 03, 2007, 12:54:58 AM

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Eden

At the beginning I have an event where the player will teleport into place, move left, have a sprite move about and some messages show then have the player move right.

At first this worked without a problem, but for an unknown reason only the move left works now, the character does not move right. It is possible to move right manually so nothing is blocking it. Nothing in the event itself was changed and the only thing added in that map was a seperate event to speed up the players movement when a key is held down.

Does anyone know what may of changed it or what might be stopping the character moving right?

Edit: When I remove the 'Run' event, to allow players to move faster it works fine.

The Run event turns a switch on to allow a common event to change the move speed when Z is held down or at normal speed when it's not. I can't see how it should stop an automatic movement one way.

Kokowam

Ah, I think I know why. Before the cutscene thing starts, turn off the switch for the run event. That worked for me. Try it when you have the Run event in your game.

Eden

That works. Thanks. It might be a bit tedious to turn the switch on and off if it's every cut scene, but it works.

I'm kind of curious as to the why it stops it working, so I can avoid it in future if anyone knows? It also seemed to work with the run on, when I came in from a different room for some reason.