At the beginning I have an event where the player will teleport into place, move left, have a sprite move about and some messages show then have the player move right.
At first this worked without a problem, but for an unknown reason only the move left works now, the character does not move right. It is possible to move right manually so nothing is blocking it. Nothing in the event itself was changed and the only thing added in that map was a seperate event to speed up the players movement when a key is held down.
Does anyone know what may of changed it or what might be stopping the character moving right?
Edit: When I remove the 'Run' event, to allow players to move faster it works fine.
The Run event turns a switch on to allow a common event to change the move speed when Z is held down or at normal speed when it's not. I can't see how it should stop an automatic movement one way.