RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
[RESOLVED] How to end an event

0 Members and 1 Guest are viewing this topic.

*****
Rep:
Level 88
Illuminaudio
That is, how to prevent an event that's already taken place from taking place again once the player re-enters the map.
I'll probably need the answer to be written in terms a moron could understand.

Thanks in advance.
« Last Edit: August 24, 2007, 09:47:42 PM by Dertt »

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
Use a self-Switch.

All you need to do is turn the self-switch A on at the very end of the event you want run. Then make a new page, and where you see the conditions box in the Upper left corner, click Self-Switch A.

You can use any of the 4 self-switches A,B,C,D, but make sure that the one you turn on and the one in the conditions are the same. If you need more details hunt down Zeriab's signature and follow the link to an excellent tutorial. We also have a few good ones in our Tutorial Database.

*****
Rep:
Level 88
Illuminaudio
Okay, imagine that I'm even more of a moron than that.

pokeball :)OfflineMale
********
Cheese
Rep:
Level 95
?
at the end of the page,

TURN SELF SWITCH A ON

now at the top hit tab 2

left side check the box that says SELF SWITCH 2

(sorry for the inaccurate words...haven't used the program in a while.
Watch out for: HaloOfTheSun

******
Revolution is not a bed of roses.
Rep:
Level 91
Project of the Month winner for July 2009
LoS Video tutorials. He has one on switches. Even a retarted monkey can understand it.

*****
Rep:
Level 88
Illuminaudio
Ah, I just got it. Now, I don't know if I should create a new topic or what for this new inquiry: Say I want a closed treasure chest graphic to switch to an open chest graphic once the event occurs, instead of the event graphic disappearing after the event ends. Is there a way to do that? 

*
Rep:
Level 102
2014 Biggest Narcissist Award2014 Biggest Forum Potato2014 Best Non-RM Creator2013 Best Game Creator (Non-RM)2013 Best IRC ChatterboxParticipant - GIAW 112012 Most Successful Troll2012 Funniest Member2012 Best Use Of Avatar and Signature space2012 Best IRC ChatterboxSecret Santa 2012 ParticipantProject of the Month winner for November 2009For being a noted contributor to the RMRK Wiki2010 Most Successful Troll2010 Biggest Forum Couch Potato2010 Best IRC Chatterbox
Ah, I just got it. Now, I don't know if I should create a new topic or what for this new inquiry: Say I want a closed treasure chest graphic to switch to an open chest graphic once the event occurs, instead of the event graphic disappearing after the event ends. Is there a way to do that? 
Pfft, I should just make a tutorial on it -_-

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
Check the Tutorial Index, dertt

*****
Rep:
Level 88
Illuminaudio
Check the Tutorial Index, dertt

Which tutorial would I find it in?

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
I would imagine the one entitled Treasure Chest, sir.

*****
Rep:
Level 88
Illuminaudio
This thing?


Play SE:'Chest',80,100
Set Move Route: This Event
$>Face left
wait 6 frames
$>Face right
wait 6 frames
$>Face up
wait 6 frames
Text: 3600 Gold Acquired
Change Money: Increase By 3600+



That animates the chest, but could someone just tell me how to get an event graphic to stay on-screen after the event has ended?
« Last Edit: August 24, 2007, 08:43:08 PM by Dertt »

********
Licks
Rep:
Level 91
Sexual Deviant
on the second page, make the graphic an open treasure chest

*****
Rep:
Level 88
Illuminaudio
Okay, thanks.