Script Name: Ammo Requirements
Written by: Synthesize
Current Version: V.1.00
Release Date: August 15, 2007
What is it?With this script the actors can only attack and/or do specific skills if they have enough ammo in the inventory. The designer can set every weapon to use it's very own unique ammo count and ammo easily via the options at the top.
ScreenshotsHaha your funny.
Features- Each weapon can use a different amount of ammo (Say a shotgun fires 5 rather then a pistol which fires 1)
- Each weapon can have it's own ammo
- Easily define skills that require ammo and the amount of ammo needed
- Skills use the current equipped weapons ammo rather then a defined value.
The ScriptPlace in a New Script Above Main.
Usage:This script may be used in either a commercial project or a free ware project free of charge. However, credit must be present somewhere in the project.
Editing/Distribution:Feel free to redistribute this post to other boards/websites. Just keep the wording the same. As for editing the script to suite your tastes feel free. Just keep the original header/footer in tact.
If you have any questions or you found a bug, please PM me or make a post with the following:
1.) SDK Version
2.) Other Scripts
3.) Factors of the bug (What did you do to make it happen?)
4.) version
5.) Error Line
Cheers,
Syn