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[RESOLVED] Best way to design a mail system? [RMXP]

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Hurr durr
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Level 87
Hamburger? What Hamburger?
What's the best way to design a mail system?As in, under certain conditions, you'll find mail in your mailbox, which your supposed to deliver to a random NPC.
Or is there a event tut, or script for this?
« Last Edit: August 15, 2007, 05:00:16 PM by Zeriab »
Current Project:
Altaria: Deus ex Machina (in progress)

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Revolution is not a bed of roses.
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Project of the Month winner for July 2009
Can't you just use switches?

If SWITCH ON
GIVE ITEM TO PLAYER
SWITCH OFF
END EVENT

***
Hurr durr
Rep:
Level 87
Hamburger? What Hamburger?
Oi, thanks.
Edit: That's not what I meant, or did I...
Current Project:
Altaria: Deus ex Machina (in progress)

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A Random Custom Title
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Level 96
wah
Yeah it is, lol. Make a random integer, set it to a variable, give a specific mail for whatever number, give to person, tada!

******
Revolution is not a bed of roses.
Rep:
Level 91
Project of the Month winner for July 2009
Oi, thanks.
Edit: That's not what I meant, or did I...

Well, you really weren't that descriptive.