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[RESOLVED] Unpassable events? [RMXP]

Started by Miles Castea, August 13, 2007, 11:37:51 PM

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Miles Castea

I know this is a simple question, but in RMXP, how do I make a event unpassable, meaning the hero cant' walk pas it, sort like a block.
I can't any option that can allow that.
Current Project:
Altaria: Deus ex Machina (in progress)

tSwitch

give the event a sprite
uncheck "passable" or "through"
done


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