RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
[REQUEST] BOF4 Master system (sorta)

0 Members and 1 Guest are viewing this topic.

***
Rep:
Level 89
... I got nothing.
I need:

An event that allows one member of a team to learn skills from a teacher after a certain condition is met
(i.e. Number of steps taken or something like that)

It's like the master system in Breath of Fire 4.
I don't care if you gain boosts when leveling your character or not. Is this possible without  scripting?
« Last Edit: July 24, 2007, 01:08:32 AM by modern algebra »

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Use of Avatar and Signature Space2011 Best RPG Maker User (Scripting)2011 Most Mature Member2011 Favourite Staff Member2011 Best Veteran2010 Most Mature Member2010 Favourite Staff Member
Yes, it is very easy.

Basically, make the teacher event like this:

Control Variables:[XXX:Steps] = Other: Steps Taken
Conditional Branch: Variable [XXX:Steps] >= 7000 (limit you want it to be equal to)
    <The event when  you learn the skill>
Else
    Text: You are not ready yet
Branch END