i've seen quite s few scripts that read from .txt file tables to seek values, such as that EXP table script which read a characters exp needed/lv. from a .txt file table.
i wish to do the same with values called "growths" (chance a player earns a point/lv. where i type out table or list like:
char. name
HP growth
STR growth
...
or
Arshes
50
70
and RMXP will read that arshes hp growth is 50%, and his STR is 70%.
also, i think there was a topic like this, in which case im sorry and i hope u post the link. but, here it goes: i'm looking for the old Fire Emblem growth system in which each level, rather than gaining an adamant value in a stat, there is chance of what you gain depending on your "growth."
it's completely random, unless u select an option "fixed" which i could just have be switch 001. in which case the stats aren't random, but fixed according to growth and level. plz, im looking for this script right now and i hope somebody can post it. thx.