RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
Design Feedback

0 Members and 2 Guests are viewing this topic.

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
Hey there guys.

As some of you might know, I am writing an inventory script similar to Betrayal at Krondor (limited inventory. It has lots of features, like the ability to equip inside that screen, support for pictures, if you choose to use pictures to represent items instead of icons, custom sizes for each item, as well as a loot system and other cool stuff you will see when I release it). Anyway, I was wondering what you guys thought of this design. I think it's good myself, but feedback is always good:






What do you guys think of the layout?

********
Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
looks quite nice so far, I like it

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

*******
Rep:
Level 90
Returned from the dead.
Thats cool :P

But, it looks a little too similar to the Diablo style inventory :-\
Sincerely,
Your conscience.

*
Meet me in the middle
Rep:
Level 89
or left of the dial.
For frequently finding and reporting spam and spam botsSecret Santa 2012 Participant
It's nice, but as Rune mentioned, kinda leaning toward  Diablo. But still, I like it nonetheless.

*
A Random Custom Title
Rep:
Level 96
wah
Yeah, but it's going to have spacing. That'll be awesome. Also, LOL at the fact that the shield is so huge. But I don't think armor should just be a straight 4 lines down. I think maybe 2x2 or 2x3. :P Just my opinion.

*******
Rep:
Level 90
Returned from the dead.
Hold on a minute, does this script use customizable weapon, armor and item sizes?
If so, finish it! I've been wanting this for ages ;D

Unless its only for your game ::)
Sincerely,
Your conscience.

*
A Random Custom Title
Rep:
Level 96
wah
Hey there guys.

As some of you might know, I am writing an inventory script similar to Betrayal at Krondor (limited inventory. It has lots of features, like the ability to equip inside that screen, support for pictures, if you choose to use pictures to represent items instead of icons, custom sizes for each item, as well as a loot system and other cool stuff you will see when I release it). Anyway, I was wondering what you guys thought of this design. I think it's good myself, but feedback is always good:
^_^

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
Hold on a minute, does this script use customizable weapon, armor and item sizes?
If so, finish it! I've been wanting this for ages ;D

Unless its only for your game ::)

I will release it, yes. And yeah, it has customizable item, weapon, armor sizes, as well as an option to use pictures for the items, and also the ability to stack items of your choosing (like arrows or potions, you could have more than one of them in each slot). And yeah, none of the items there are the correct size. I was just testing the space optimization method.

EDIT: I shouldn't be making it look bad. It is a great script, just didn't suit my purposes is enough to say. I'll just list my own features which are different:

  • Customizable item sizes
  • Stackable items
  • Transfer items between players
  • Item Data Screen (Shows stats, description of weapon, armor, potion)
  • Represent items with pictures, though support is provided for mere icons as well
  • Equip items within the inventory screen
  • loot screen which allows you to choose where items go

And maybe some other stuff I've forgotten about.
« Last Edit: July 07, 2007, 01:47:48 PM by modern algebra »

*******
Rep:
Level 90
Returned from the dead.
Looks very nice :D But i still think you should rearrange the windows or something to make it look less like diablo, thats just my opinion though.
Sincerely,
Your conscience.

*
A Random Custom Title
Rep:
Level 96
wah
Also, maybe, add a gold count somewhere like below the armor/accessories?

****
Rep:
Level 88
PSP
:D two accesories is good

ring and knecklace or even earing ^_^

cant wait ahhh why do i visit the script thread like... errrr lets just say not that often. i almost miss this thing lol

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
Okay, I did a little rearranging and I have this now:



I think it looks pretty good. I think that's what I'm going to go with. Anything else looks silly. It's based off of Betrayal at Krondor, which looks like this:



If anyone has any suggestions to improve it, don't hesitate to mention.

*******
Rep:
Level 90
Returned from the dead.
So, the BK inventory looks like a white box saying
Quote
  MobyGames

      The definitive
        resource
      For PC Games

mobygames.com

Interesting...
Sincerely,
Your conscience.

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
It shows up correctly for me *shrugs*

*******
Rep:
Level 90
Returned from the dead.
Doesn't for me :-\
Sincerely,
Your conscience.

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
What about this one:



It doesn't really matter too much. I used it only as a guideline. It was mouse-based, so to adapt it to RMXP some design changes were badly needed.

*******
Rep:
Level 90
Returned from the dead.
Ohhh, cool :P

One problem...

SOME design changes?! :P

They look nothing like each other :P
Sincerely,
Your conscience.

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
Sure they do. ;8 Equipment's on the left, grid's on the right, gold's on the bottom  :P

The primary thing is that all the interactions are the same.

*******
Rep:
Level 90
Returned from the dead.
OH, I see now ;8

Cant wait for you to finish this :D
Sincerely,
Your conscience.

****
Rep:
Level 88
PSP
nice hope you finish this im realy looking forward to this stuff :D

pokeball :)OfflineMale
********
Cheese
Rep:
Level 95
?
looks excellent!
Watch out for: HaloOfTheSun

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
A new screen: This one is for the item info screen. Basically, it gives a lot of info about whatever weapon or armor you select to view

Enough of that though. What I want to know is if the lines look good. If not, what do you guys suggest to improve the screen? Any feedback is appreciated. Also, anything you can think to add?:


*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Veteran2011 Favourite Staff Member2011 Most Mature Member2011 Best RPG Maker User (Scripting)2011 Best Use of Avatar and Signature Space2010 Most Mature Member2010 Favourite Staff Member
Okay guys, which one of the backgrounds to the pictures looks best. I don't like #3 at all, but I can't decide between #1 and #2


#1

#2

#3

*******
Rep:
Level 90
Returned from the dead.
I like the second one best ;D
A couple of questions:
What will the in-battle item window look like?
Does each character have their own inventory space or it it all just one space for all items, weapons and armors?
Sincerely,
Your conscience.

********
Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
I like 1 and 3 it shows the separation between the objects better.

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon