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Started by modern algebra, July 07, 2007, 04:07:58 AM

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modern algebra

Hey there guys.

As some of you might know, I am writing an inventory script similar to Betrayal at Krondor (limited inventory. It has lots of features, like the ability to equip inside that screen, support for pictures, if you choose to use pictures to represent items instead of icons, custom sizes for each item, as well as a loot system and other cool stuff you will see when I release it). Anyway, I was wondering what you guys thought of this design. I think it's good myself, but feedback is always good:






What do you guys think of the layout?

tSwitch

looks quite nice so far, I like it


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

Rune

Thats cool :P

But, it looks a little too similar to the Diablo style inventory :-\
Sincerely,
Your conscience.

firerain

It's nice, but as Rune mentioned, kinda leaning toward  Diablo. But still, I like it nonetheless.

Kokowam

Yeah, but it's going to have spacing. That'll be awesome. Also, LOL at the fact that the shield is so huge. But I don't think armor should just be a straight 4 lines down. I think maybe 2x2 or 2x3. :P Just my opinion.

Rune

Hold on a minute, does this script use customizable weapon, armor and item sizes?
If so, finish it! I've been wanting this for ages ;D

Unless its only for your game ::)
Sincerely,
Your conscience.

Kokowam

Quote from: modern algebra on July 07, 2007, 04:07:58 AM
Hey there guys.

As some of you might know, I am writing an inventory script similar to Betrayal at Krondor (limited inventory. It has lots of features, like the ability to equip inside that screen, support for pictures, if you choose to use pictures to represent items instead of icons, custom sizes for each item, as well as a loot system and other cool stuff you will see when I release it). Anyway, I was wondering what you guys thought of this design. I think it's good myself, but feedback is always good:
^_^

modern algebra

#7
Quote from: Rune on July 07, 2007, 12:17:50 PM
Hold on a minute, does this script use customizable weapon, armor and item sizes?
If so, finish it! I've been wanting this for ages ;D

Unless its only for your game ::)

I will release it, yes. And yeah, it has customizable item, weapon, armor sizes, as well as an option to use pictures for the items, and also the ability to stack items of your choosing (like arrows or potions, you could have more than one of them in each slot). And yeah, none of the items there are the correct size. I was just testing the space optimization method.

EDIT: I shouldn't be making it look bad. It is a great script, just didn't suit my purposes is enough to say. I'll just list my own features which are different:


  • Customizable item sizes
  • Stackable items
  • Transfer items between players
  • Item Data Screen (Shows stats, description of weapon, armor, potion)
  • Represent items with pictures, though support is provided for mere icons as well
  • Equip items within the inventory screen
  • loot screen which allows you to choose where items go

And maybe some other stuff I've forgotten about.

Rune

Looks very nice :D But i still think you should rearrange the windows or something to make it look less like diablo, thats just my opinion though.
Sincerely,
Your conscience.

Kokowam

Also, maybe, add a gold count somewhere like below the armor/accessories?

dollmage

:D two accesories is good

ring and knecklace or even earing ^_^

cant wait ahhh why do i visit the script thread like... errrr lets just say not that often. i almost miss this thing lol

modern algebra

Okay, I did a little rearranging and I have this now:



I think it looks pretty good. I think that's what I'm going to go with. Anything else looks silly. It's based off of Betrayal at Krondor, which looks like this:



If anyone has any suggestions to improve it, don't hesitate to mention.

Rune

So, the BK inventory looks like a white box saying
Quote  MobyGames

      The definitive
        resource
      For PC Games

mobygames.com

Interesting...
Sincerely,
Your conscience.

modern algebra

It shows up correctly for me *shrugs*

Rune

Sincerely,
Your conscience.

modern algebra

What about this one:



It doesn't really matter too much. I used it only as a guideline. It was mouse-based, so to adapt it to RMXP some design changes were badly needed.

Rune

Ohhh, cool :P

One problem...

SOME design changes?! :P

They look nothing like each other :P
Sincerely,
Your conscience.

modern algebra

Sure they do. ;8 Equipment's on the left, grid's on the right, gold's on the bottom  :P

The primary thing is that all the interactions are the same.

Rune

OH, I see now ;8

Cant wait for you to finish this :D
Sincerely,
Your conscience.

dollmage

nice hope you finish this im realy looking forward to this stuff :D

:)

Watch out for: HaloOfTheSun

modern algebra

A new screen: This one is for the item info screen. Basically, it gives a lot of info about whatever weapon or armor you select to view

Enough of that though. What I want to know is if the lines look good. If not, what do you guys suggest to improve the screen? Any feedback is appreciated. Also, anything you can think to add?:


modern algebra

Okay guys, which one of the backgrounds to the pictures looks best. I don't like #3 at all, but I can't decide between #1 and #2


#1

#2

#3

Rune

I like the second one best ;D
A couple of questions:
What will the in-battle item window look like?
Does each character have their own inventory space or it it all just one space for all items, weapons and armors?
Sincerely,
Your conscience.

tSwitch

I like 1 and 3 it shows the separation between the objects better.


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon