Main Menu
  • Welcome to The RPG Maker Resource Kit.

[RESOLVED] Never figured theese 2,in 4 years..

Started by HolyQuebec, June 04, 2007, 12:37:00 PM

0 Members and 1 Guest are viewing this topic.

HolyQuebec

 :o in 4 years of rpg makerin', there's one thing i never figured out.
How the hell do we make the damage appear at the end of the animation, and not at the beggining?(rm2k3)

well then, another thing. Is it possible to make attacks like omnislash?(like many hits)? because there is always the option of 2 attacks when we create an item. but that's attacking normal. As Techniques or Magics(or whatever..) is it truly possible? (more than 4 hits, lets say) :o

King Anesis

If you make the skill a switch, you can make an event within the battle that activates through that switch. Show multiple battle animations and take multiple damage.

This should work for both of your questions.
Do you want to be part of a growing Gaming Community, with many galleries, comics, active community, and gfx artists? Also known to be friendly. Also want some free anime music just for signing up? Play in the arcade?



Click Community Forums to join!

< Zelda Fan Club

HolyQuebec

lmfao you know what.. i NEVER tought about that. that should work. thank you!

Kokowam

I don't get how to implement that... Would you have to paste the event in every troop thing?

King Anesis

You could do that, or you could have it activate a common event instead.  ;8
Do you want to be part of a growing Gaming Community, with many galleries, comics, active community, and gfx artists? Also known to be friendly. Also want some free anime music just for signing up? Play in the arcade?



Click Community Forums to join!

< Zelda Fan Club