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I need help changing battle damage

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pokeball ripOffline
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Rep: +0/-0Level 89
Ok. One problem is solved but another arises. In my game I making the game start with a cutscene that leads to a battle. There is a problem, though. When the hero attacks, he deals 0 damage. is there a way I can change this?

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You need to have him wield a weapon.

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Level 88
I'm scared of my grandma. Wouldn't you be?
But is there anyway to make it so that the minimum damage is always 1? Maybe by scripting in the Scene_Battle scripts?

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Level 87
LOSER
yes edit whatever weapon he is healing or the character in the database