Main Menu

Is there any way to use RM2K's First Person Battle System in RM2K3?

Started by RedKnight, May 17, 2007, 01:07:54 AM

0 Members and 1 Guest are viewing this topic.

RedKnight


tSwitch

yup, you just need to be clever

here's how you do it.
set all your guys' poses to blank action sheets, and re-do the animations
then use first person enemies and arrange them near the middle of the scene.

the only thing is, you'd have to figure out some way to redirect the enemies' attacks...


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

RedKnight

So, lemme get this straight. Make all my Fighter's Battler Graphics nothing, do the same with they're animations, place the monsters in the Middle, and that's it?

Esmeralda

Just make the first battle animation shake the screen and nothing else and the attacks are re-directed like in RM2k
:taco: :taco: :taco:

RedKnight


Esmeralda

In ur battle animation database (Where you make the animations i.e. fire) you leave 0001 empty with 1 frame and a screen shake on that frame (Can someone help me specify?)
:taco: :taco: :taco: