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Analog Movement?

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I'm pretty sure thats what its called...I found one on hbgames.org, but the link is dead  :-X Basically, it lets you move between the tiles, rather than 1 key press = move one tile, 1 key press = move 1/8th of a tile (about).

If anyone knows what I'm talking about and has seen one of these, please let me know.

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http://translate.google.com/translate?hl=en&sl=ja&u=http://members.jcom.home.ne.jp/cogwheel/script/&sa=X&oi=translate&resnum=1&ct=result&prev=/search%3Fq%3Dhttp://members.jcom.home.ne.jp/cogwheel/script/%26hl%3Den%26rls%3Dcom.microsoft:en-ca

That might be a pixel movement script. I am not sure. I know cogwheel made one, but I can't read japanese and the translation is barely comprehensible. I didn't look at the script, but try it out.

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I think this might be what your looking for.
http://rmrk.net/index.php?action=dlattach;topic=14799.0;attach=3761

I allready got that one, and its kinda half of what I want...TBH, i finally DL'd Dark Eternal (zenosoft) and was blown away by the movement system, so thats kinda what im going for (if you're familiar with that game) I allready worked out the 8-directional movement, but now I'm trying to get rid of the quantized movement in-game...

And Algebra, could you link which script you meant on that page? I can barely understand the shitty Google translation  ::)

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Found a script that claims to do everything I need, but I'm having a hell of a time getting it to work.

http://web15.golf454.server4you.de/index.htm

Thats the link to the pixel movement script and the readme...if anyone can figure out how to make it work, please post some comprehensible instructions...when I try to run it, i get an error:

?? 3397 ??
Undefined method 'in_range?' for class 'Game_Event'
« Last Edit: May 14, 2007, 04:51:09 AM by Yawgmothsbud »