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RPG Maker 2003 Platforming jumping system

Started by Minihobbs, May 08, 2007, 12:26:35 PM

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Minihobbs

I am making a platform game in RPG Maker 2003 and I have found a way to make my character jump to key, the only problem is, that if the character stands next to the block they want to jump over the character freezes and when I press a directional button nothing happens. The character is fine jumping over a space to get over a hole in the ground, but when it comes to jumping up onto blocks, it just doesnt work. The code I used to do this is below, just in case that would help you resolve my problem.

Quote from: Code that I used
<>Key Input Proc: [0001:Jumping]
<>Branch if Hero Right Facing
 <>Move Event: Here. Begin Jump, Move Up, Move Up, Move Right, Move Right, Move Down, Move Down, End Jump.
 <>
: Else Handler
 <>
: End
<>Branch if Hero Left Facing
 <>Move Event: Here. Begin Jump, Move Up, Move Up, Move Left, Move Left, Move Down, Move Down, End Jump.
 <>
: Else Handler
 <>
: End
<>

P.S. I have tried phasing mode on/off and that does not work for me. I have also tried checking the box "ignore impossible moves", but that hasn't worked either.


Wisdom is knowing that a tomato is a fruit, knowledge is knowing not to put it in a fruit salad.

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Irock

Jumping systems really don't work.

The only possible way would to turn phasing on, but you would get stuck on non-passable objects. Your best bet is to make jumping only work on ledges with events. But that would make allot of lag.

xeph

did you make it parrelel process? If not maybe thats why
ill see if i can make a jumping system

Snailer

You can make all tilesets an variable if you master that you could try to set and it could be used so you cant go through unpassable tiles.

xeph

That worked!..But it took me a while to get what you were saying =)