case ids[0]
when 6 # weapon ID
skill_ids.push(10) # EQUAP skill ID
skill_ids.push(11) # EQUAP skill ID
when 10 # weapon ID
skill_ids.push(
# EQUAP skill ID
skill_ids.push(12) # EQUAP skill ID
end
case ids[1]
when 1 # armor1 ID
skill_ids.push(2) # EQUAP skill ID
skill_ids.push(25) # EQUAP skill ID
when 19 # armor1 ID
skill_ids.push(25) # EQUAP skill ID
end
case ids[2]
when 5 # armor2 ID
skill_ids.push(15) # EQUAP skill ID
when 18 # armor2 ID
skill_ids.push(27) # EQUAP skill ID
end
case ids[3]
when 34 # armor3 ID
skill_ids.push(1) # EQUAP skill ID
skill_ids.push(25) # EQUAP skill ID
when 3 # armor3 ID
skill_ids.push(7) # EQUAP skill ID
skill_ids.push(4) # EQUAP skill ID
end
case ids[4] ## add more ids if you are using a custom number of equip parts
when 34 # armor4 ID
skill_ids.push(1) # EQUAP skill ID
when 8 # armor4 ID
skill_ids.push(32) # EQUAP skill ID
skill_ids.push(29) # EQUAP skill ID
end