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Help would be appriciated(resolved)

Started by Yukimora, April 11, 2007, 07:13:03 PM

0 Members and 3 Guests are viewing this topic.

Yukimora

ya ok first time i need help but lets see i have a set of events that makes the enemy chase the main char its a circle of events basicly but the bad guys wont go outside the circle and dont say phasing because that makes them able to walk over the buildings in the map if there chasing you so i cant think of another way to make the guys go over the events and stay out of the buildings if that makes sence...
"Life is a struggle; technology creates more idiot proof things, and the universe creates better idiots; so far the universe is winning" -Shino_Ryuu

modern algebra

Maybe a little more clarification would be helpful

Yukimora

#2
ok ill try

i have a circle of events basicly that makes the bandit events move toward the hero but when the events hit the circle they cant move beyond it like theres and invisible wall blocking them.

so i tryed phaseing and it worked but they are able to run over the buildings in the area since they are chasing you.

what i need is a way for the bandits events to run over the circle of events but not able to run over solid objects such as buildings tree etc..

heres an image of what im talking about...

i hope that made it clearer..
"Life is a struggle; technology creates more idiot proof things, and the universe creates better idiots; so far the universe is winning" -Shino_Ryuu

Snailer

just make the other events have the through thingy.. ?

Yukimora

OMG YOUR A FREAKING GENUS ;8 i cant believe i didnt think of that thx a lot snailer i LOVE YOU...lol
"Life is a struggle; technology creates more idiot proof things, and the universe creates better idiots; so far the universe is winning" -Shino_Ryuu